Name: Gregg Tavares
Wrote a bunch of commerical games from Atari 800 and Commodore64 days through NES, SNES, Genesis, PS1, PS2, Xbox, PSP, PS3, Xbox 360, etc.. Then worked on Chrome's Graphics system for several years.
Currently living in Tokyo trying to figure out what to do with the rest of my life. Any ideas? Post them below.
A few random recent-ish things I've done
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A free open source library for Unity3D and/or Electron/HTML5 that allows players to use their phones as controllers for games and interactive installations. Nothing needs to be installed on the phones.
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Some tutorials on WebGL I wrote because I wasn't happy with the others out there and because I answer too many WebGL questions on Stack Overflow and often needed to provide longer answers.
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The WebGL2 version of WebGLFundamentals
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A twist on glslsandbox and shadertoy. Where as those 2 provide a place to experiment with ridiculous fragment shaders vertexshaderart.com provides a place to make ridiculous vertex shaders.
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A library to help make WebGL less verbose.