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<title>Greggman.com Category (games_qanda)</title>
<link>http://greggman.com</link>
<description>Entries from Greggman.com About games_qanda</description>
<dc:language>en-us</dc:language>
<dc:creator></dc:creator>
<dc:date>2006-02-12T01:20:25+09:00</dc:date>
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<item rdf:about="http://greggman.com/edit/editheadlines/2003-02-04.htm">
<title>Canvas 3D</title>
<link>http://greggman.com/edit/editheadlines/2003-02-04.htm</link>
<description>I stumbled upon Canvas 3D today. It's a 3D modeling and animation program. There's a free version, a lite version and a full version. The lite version is only $35 and the full version is only $70. The lite and full versions read and write the DirectX format files so if you are trying to get started in game development this might be something you want to check out.</description>
<dc:date>2003-02-04T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/edit/editheadlines/2003-01-19.htm">
<title>The Scrolling Game Development Kit</title>
<link>http://greggman.com/edit/editheadlines/2003-01-19.htm</link>
<description>Somebody recently told me about the Scrolling Game Development Kit. If you are looking learn out to make games that might be a good way to get started</description>
<dc:date>2003-01-19T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/edit/editheadlines/2002-11-09.htm">
<title>Game Development Forums</title>
<link>http://greggman.com/edit/editheadlines/2002-11-09.htm</link>
<description>I finally got around to putting up a forum for discussing game development. It's my hope that instead of e-mailing me people will look for answers there and if they can't find them then post a message so that when and if the message is answered it will be there for others to read.</description>
<dc:date>2002-11-09T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2001/2001-11-07-r.htm">
<title>Making a game design</title>
<link>http://greggman.com/headlines/2001/2001-11-07-r.htm</link>
<description>A about 2 months ago I started getting e-mail from Kevin who wants to write stories for games if I understand him correctly. I'm not sure I'm actually being helpful but I thought maybe there is some information to be had from our conversation. If you have anything to add please leave a comment or send me an e-mail. </description>
<dc:date>2001-11-07T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/edit/editheadlines/2001-04-12.htm">
<title>How to make partnership agreements</title>
<link>http://greggman.com/edit/editheadlines/2001-04-12.htm</link>
<description>Question: I'm a graphic designer and I'm developing a Flash (macromedia) game and I found a guy who's available to help me out with the code. The idea of the game is mine, I designed the game and I wrote most of the code already (it still need to be optimized and some features need to be added) and did all the graphics. I would need his help cause of my limited programming skills (I'm not a professional programmer) and cause it would really take me too long to develop the game all by myself.Fairly enough this guy asked me for a written agreement that would state who made what and would set shares on future sales. This is what he wrote me: </description>
<dc:date>2001-04-12T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/edit/editheadlines/2001-03-26d.htm">
<title>VRAM, Tiles and Sprites on Tilebased consoles</title>
<link>http://greggman.com/edit/editheadlines/2001-03-26d.htm</link>
<description>Question:The other day I came across your website, and found it very interesting - especially your video game articles, and tales of life in Japan - in fact I'm actually drinking an Asahi beer as I write this. Incidentally, I was once a subscriber to "The Journal of Computer Game Design", and remember reading your tutorial with Dan Chang at the end of 1992 about the programming of the NES M.C. Kids. I've got a couple of questions, and wonder if you can assist with any advice about the following and/or point me in the direction of any further resources, such as good links on the Web? (1) Curved Platforms. </description>
<dc:date>2001-03-26T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-11-24g.htm">
<title>Desiging a game based on existing characters</title>
<link>http://greggman.com/headlines/2000/2000-11-24g.htm</link>
<description>Hello. I was wondering if you could help answer a few questions I have regarding the videogaming industry for me? I am going to give you a scenario to help explain a current situation for a friend of mine who is just starting a company.</description>
<dc:date>2000-11-24T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-11-18g.htm">
<title>I would like to become a designer</title>
<link>http://greggman.com/headlines/2000/2000-11-18g.htm</link>
<description>Subject: question about job in videogame industry   Dear Sir,   My name is Laurence Tel. I live in Holland. I'm 20 years old. I have a   question I hope you can help me with. I'm very interested into videogames   and would like to make a career in the videogame industry. I would like to   become a designer.   I know there are Universities in England that give computergames related   courses. In particularly I'm interested in two Universities:   1. the University of Abertay Dundee, with the course BSc (Hons) Computer   Games Technology and BA (Hons) Computer Arts.</description>
<dc:date>2000-11-18T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-11-13g.htm">
<title>What college courses should I take for video games?</title>
<link>http://greggman.com/headlines/2000/2000-11-13g.htm</link>
<description>What's up Greggman? My name is Justin. I'm planning on starting college   next fall, and would like a few ideas from you if you don't mind. I've   always been interested in computers, technology, video games and such, and   think I would like to pursue a career in one of those fields, or a   combination of the three, but I don't know where to start. I know that that   is what the schools advisors are for, but I wanna have some ideas goin in. I   would like to know where to start in the following fields. Video Game   design, programming, and also what are some of the high paying, always in   demand jobs in the computer industry? If you could give me some ideas on   fields and where to start in those fields, I would really appreciate it.   Thank You.</description>
<dc:date>2000-11-13T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-11-11g.htm">
<title>How much does it cost to make a game?</title>
<link>http://greggman.com/headlines/2000/2000-11-11g.htm</link>
<description>Hey greggman- maybe you can help me out- I'm a college student doing   research on how video games may be used to deter kids from violence and   delinquency- sounds crazy- but would you happen to know how much it costs a   company to produce an original video game - thank ya greggman!</description>
<dc:date>2000-11-11T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-10-24g.htm">
<title>Licensing my characters to other companies</title>
<link>http://greggman.com/headlines/2000/2000-10-24g.htm</link>
<description>I found your material online and I hope you can spare a few minutes to   give me some advice.   I am former writer and editor with professional credentials, garnered   over 10 years, with the big boys of comics and fantasy fiction publishing.   I have started a character licensing company and the first property is   just about ready for consideration from potential licensees.</description>
<dc:date>2000-10-24T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-10-23g.htm">
<title>How do I start making a Playstation game?</title>
<link>http://greggman.com/headlines/2000/2000-10-23g.htm</link>
<description>How do i start making a ps game?   like what do i need? do i need a fast computer? what kinda of programs do   i need? i know i have to burn the stuff i made to a cd but how do i create   the files? hey if u gimme good tips i might be good enough to join the   squaresoft company when im older...   -CloudStrife</description>
<dc:date>2000-10-23T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-10-19g.htm">
<title>How do I make a side scrolling game?</title>
<link>http://greggman.com/headlines/2000/2000-10-19g.htm</link>
<description>Hi! I was at your website today and was reading the question and answer section and wanted to know if you could help me because I really need help!!! I'm planning on making a game. A simple side scrolling game. I know c++ and I know what to do to code the game: Classes, functions, pointers (well I'm kinda new at pointers), etc. So I'm ready to start making my game. BUT!! I have NO CLUE how to program the graphics! Please I need help! I've been to many internet sites and have read a lot of source code but still I don't understand how to make graphics and how to animate them on the screen. An example of the game I would like to make is Commander Keen. I was planning on making a simple side scrolling game and build on it and make it more detailed slowly after time.</description>
<dc:date>2000-10-19T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-10-16g.htm">
<title>I'm an animator and I want to program</title>
<link>http://greggman.com/headlines/2000/2000-10-16g.htm</link>
<description>HI, I am not a programmer. All I know about programming is a bit of Lingo   in director. But I am a 3d Animator with skills in 3D Studio Max. We develop   educational CBTs and computer based presentations for corporations. However   Real time 3D game fascinate me and I want to be involved in the development   of one. What skills do I need to possess to be a 3d game programmer? Will my   animation skills help me with that?   Regards, Ranit</description>
<dc:date>2000-10-16T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-09-05g.htm">
<title>Do I need a compiler?</title>
<link>http://greggman.com/headlines/2000/2000-09-05g.htm</link>
<description>Hi Gregg,   I stumbled onto your site and its great! I've been thinking about   creating a computer game and I was wondering if you always need a complier?   Would Html work to create a simple computer game? If its possible to create   a computer game using Html or another language that doesn't need a complier   can you please tell me how? All I want to do is create a couple simple   computer games and eventually maybe work my way to the top like you!   Thanks Again, Morgan</description>
<dc:date>2000-09-05T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-08-03g.htm">
<title>Starting with Basic</title>
<link>http://greggman.com/headlines/2000/2000-08-03g.htm</link>
<description>Gregg,   I was considering starting learning Basic. I was wondering if you could   help me choose a program to start with..   -Brian   Well if you have any Microsoft Office product you   already have a version of Visual Basic. Outlook, Frontpage, Word, Excel and   Access all have Visual Basic for Applications built in and you   can do almost anything you could do with the real Visual Basic. I think the   only thing you can't do is make a stand alone executable. In otherwords you   can't make a program that will run without the application. To find out   more, choose that program's help and search for visual basic </description>
<dc:date>2000-08-03T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-03-03g.htm">
<title>What happened to the M2?</title>
<link>http://greggman.com/headlines/2000/2000-03-03g.htm</link>
<description>I'm going to build a web page on 3do and one section is going to be about   the M2 and what happened to if after it was bought from 3do. Do you have any   pictures , links, for the M2? anything would be of help.   thanks   mrpeZ   Sorry but I really have zero.</description>
<dc:date>2000-03-03T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/2000-01-31g.htm">
<title>What software do you need to make an actual game?</title>
<link>http://greggman.com/headlines/2000/2000-01-31g.htm</link>
<description>If you can I just need to know what software? (coding, graphics, 3d   rendering etc) hardware? (PC, Mac, Playstation etc) I need to make a actual   action game? like say = MK4, Doom for windows thank you much!   If you want to make a doom game (or better yet a   quake game) go to www.planetquake.com   and download some of the tools for editing quake levels. Of course you will   need to have a copy of Quake 2.   Try http://www.planetquake.com/quake2/hosted/editing.html</description>
<dc:date>2000-01-31T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/1999-10-30g.htm">
<title>Tume, 3D Engines, stuff...</title>
<link>http://greggman.com/headlines/2000/1999-10-30g.htm</link>
<description>Gavin Asks:   Could you make game boy games with tume?     You can edit maps that would be used to make a Gameboy game. You'd still have to program the game yourself.      Could you make commander keen on it?     You probably could make commander keen on it but we haven't made any tools specifically to convert from tUME files to commander keen files.      How much does Tume cost?   </description>
<dc:date>1999-10-30T19:00:00+09:00</dc:date>
</item>
<item rdf:about="http://greggman.com/headlines/2000/1999-10-27g.htm">
<title>Game Idea to Game Character</title>
<link>http://greggman.com/headlines/2000/1999-10-27g.htm</link>
<description>Cloud Asks:    I was wondering how an idea (let's say of an enemy for a game) goes from a     drawing on paper to a moving character on screen. Please give me an e-mail     back.    Answer</description>
<dc:date>1999-10-27T19:00:00+09:00</dc:date>
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