ArsTechinca posted this interesting comment about XBox Live privacy issues.
I don’t have a 360 yet but it is an interesting question. XBox Live records which games you’ve played as well as how well you’ve done in them and a list of “medals” you’ve earned in each game.
This morning Joel pointed to an article in the New York Times called Meet the Life Hackers. It talks about various research into office distractions. Some highlights that stuck out for me.
Check out Talkman for PSP. Follow this link and click on the splat shaped bubble on the left side of the page.
My game was finally announced at TGS and I’m happy to see that many people seemed to like it.
The Xbox 360 comes out in 3 months and so far it is planned to ship with a standard DVD drive. It’s simple math why this is a problem.
I've been looking for a simple expression guide for a while. I actually checked quite a few drawing books but couldn't find what I was looking for. Specifically since I came to Japan I noticed they seem to have a very set way to draw simple happy face style expressions and I wanted a couple of pages with examples. My guess is that Japanese kids are all taught from the same books in school so a lot of them end up drawing the same types of simple characters. I don't mean to suggest the Japanese are not creative, only that many of them must have studied the same happy faces since they are so common
Anyway, I never did find a Japanese book with a list of the different faces but then I found the Ed Emberley books and he had a great page with lots of very simple faces. Looking at it it was pretty clear there was pattern, 3 types of eyes, 4 mouths, 3 eyebrows and every combination of those make quite a few expressions.
Here's my interpretation so now I have my reference.
Of course that's not every possible face but it's surprising how many expressions those 10 parts cover. Here's a few they don't.
Apply your own interpretations of what they each express but please be nice
Now if someone could point me to a stick figure action pose guide!
The latest stupidity is this Grand Theft Auto : San Andreas controversy. For those that don’t play video games, the Grand Theft Auto (GTA) series are games where you play a criminal. In GTA : San Andreas you play a south central L.A. African American gang member stereotype. In the game you can walk and drive around 3 cities that are based on LA, SF and Las Vegas. In the game you kill people. You can punch them until they fall down and then stomp on them until they are dead and bleed all over the road. You can walk into a fast food restaurant, shoot your gun and all the other customers will cower including little old ladies. You can then walk up to them and blow their heads off. You can solicit prostitutes while driving a car, the girl will get in the car and when you park it somewhere she will proceed to have sex you. You don’t get to see the sex but the car will bounce and you will hear sexual dialog between the main character and several different prostitutes including moans and sexual screams. You can have girlfriends in the game and you can buy vibrators and dildos for them. This is all in the shipping game which is rated “M” for Mature 17+ (ie, NOT FOR KIDS)
Recently I needed to serialize some data in C++ and it drove me nuts. Does anyone know some good solutions?
Serialiation is the process of loading and saving data. Generally if you have a good library or a good language it can be very easy to save a giant tree of data with very little work. For example in Perl if you have a hash of hashes of arrays of values etc, (some massively complicated structure) you can save it all to a file with like a couple of lines of code and load it back up with a couple of lines as well. With langauges like C you’d have to write hundreds or thousands of lines of code to first save all the data and then re-load it.
I’ve finally been playing Grand Theft Auto : San Andreas so here’s some impressions
First off this is much better than GTA:Vice City. I couldn’t get into Vice City. For one the world was boring. It was based on Florida and Florida is like the flattest state in the union so the city itself was not as interesting as GTA3. Then, the music really made GTA3 for me and although I love 80s music in Vice City there just wasn’t enough variety. I really liked putting on Techno in a sports car in GTA3 for instance, it made me feel like going fast and there really was no equivalent in Vice City.